Death of an Ice Cream Salesman

 A construct, robot or zombie goes horribly wrong and performs a hostile takeover of an ice cream parlor.

(Couleur)

Getting Started: The party could hear about what -seems- like a simple mission at a local ice cream (or cafe, eatery, etc.) in a couple of ways:

  • Bounty/help wanted poster offering a bounty for a couple of adventurers/mercenaries to deal with a vermin problem
  • Party issued orders to check in on a maintenance team/inspector who reported scrabbling noises coming from beneath the floor

The details made available should include that someone (either the owners, inspectors or maintenance workers) heard weird scrabbling noises from beneath the floor.

On Site: When the party turns up, they see a surprisingly quiet bit of street.  People with good social or streetwise skills might pick up on the fact that something has scared people off.

Should the party ask other shopkeepers/residents in the area, they will reveal that a weird mixture of screams, (some humanish, some not) were heard around an hour ago.

The party can also quietly observe from outside the parlor - if so, they notice a single, bulky and eerily still figure at the counter - though it does appear to be wearing a red-striped chef outfit.

Going Inside: The parlor smells strongly of cleaning fluids (or aromatic herbs, or whatever fits the setting you run this in) but characters with a particularly good sense of smell can pick out an odd scent beneath it - ozone for a construct or robot, decay for a zombie and so on.

Seeing the creature behind the counter close up reveals that it is a construct (or robot, or golem, or zombie etc.) dressed in a patched-together and bloodstained uniform.

If any of the party are brave enough to approach, it presents them with an ice cream.

Dealing with the Construct: The construct has lost the plot and believes it is a normal human being, attempting to run an ice cream parlor as a small business.  It doesn't really understand ice cream, so close inspection from the party will reveal that the previous owners and workers have been used as ingredients.  You can get pretty silly with this - have it offer a cone with suspiciously red ice cream with a "flake" that's actually a severed finger.

There's two ways the [arty can deal with this.  One option is to use social (or possibly tech) skills to convince the construct to set up shop somewhere it will be away from people.  If the party has a base of operations, it could even be set up there... as long as it gets stuff to make ice cream with (otherwise it uses whatever it can salvage, up to and including body-parts.)  Note that this construct will react poorly to suggestions that it isn't a human - possibly leading to combat.

The alternative is a good old fashion combat.  Pick a suitably nasty construct, golem, robot or whatever suits you and let the party fight it!  I suggest you describe one of its attacks as a buzzsaw - that's the explanation for the non-human screaming noise earlier!

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